Geostorm

https://youtu.be/kJwbWV30ZAw?t=117

I worked on a couple of sequences, primarily environment layouts for previz. The main chunk of work was for the car chase sequence where I was part of the team responsible for the layout, texturing, shading, lighting and rendering of the surrounding building and underpass environment.

Tools: Maya, Clarisse, Nuke.

Company: Double Negative